A competition that challenges game developers to create new games based on fictional game artwork.
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Entry: Isaura (Kinderdijk)
Edited by radiatoryang: August 2012
Isaura is a thin city built on top of an underground lake. Its citizens have built hundreds of windmills and wells to draw the water up to the surface — these same citizens subscribe to two different religions. One believes that God lives in the depths, the lake. The other believes that God lives in the buckets, chains, pipes, and pumps. Yet, neither religion lives in Isaura; the damp sunk into their lungs and drove them out. Thus, Isaura is an abandoned city, an unfinished city. But sometimes in the mornings, you can hear the sound of singing echoing from the baths. Or perhaps it’s just the water, praying.
- some mechanic about using wind to pump water, maintaining water pressure, etc.
- first person
Edited by SnakeEaterITA: August 2012
I tried the build, I like the feel of the game. I would honestly think twice before forcing gameplay into it (mechanic about using wind to pump water, maintaining water pressure, etc.).
It looks very interesting. Also, I like the little twist of the camera when you move left or right.
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